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A9VG APP

暴雨:重制版

原名:Heavy Rain: Remaster

首发时期:2016-03-01对应平台:

A9VG   ·  必买神作

用户评分   ·  上品推荐

游戏简介:

本作是Quantic Dream在2010年发售的交互式电影冒险游戏,开辟了全新的游戏类型。并将在2016年3月1日于PS4平台推出,再次与伊森·马尔斯一同体验那场心碎的冒险。

想玩 在玩 玩过 游戏评价: 尚未评分
游戏点评
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想玩 在玩 玩过 游戏评价: 尚未评分
我的游戏平台 :
PS4
游戏短评 : 0/500
var attribute = ['想玩','在玩','玩过']; var r_status = false; var r_r_status = false; function clickEvent(type,status,obj) { if(type == 'r_status'){ if(status){ obj.closest('dl').siblings('.replay_textarea').hide(); r_status = false; }else{ obj.closest('dl').siblings('.replay_textarea').show(); r_status = true; } }else if(type == 'r_r_status'){ if(status){ obj.closest('dl').siblings('.replay_textarea').hide(); r_r_status = false; }else{ obj.closest('dl').siblings('.replay_textarea').show(); r_r_status = true; } } console.log(r_r_status); } $(function(){ var comments_html = ''; $.getJSON('/game/comments/search?game_id=339&start=0&limit=3',function(comment_resp){ if(comment_resp.status == 0){ var total_comment = comment_resp.data.total; var comment_list = comment_resp.data.entries; $.each(comment_list,function(k,v){ var plats = v.platforms; var plat_list = plats.split(','); var user_rating = Math.ceil(v.rating / 2); var user_rating_star = ''; for(i=1;i<6;i++){ if(i*2 <= v.rating){ user_rating_star += ''; }else{ user_rating_star += ''; } } comments_html += '
' + '
' + ' ' + ' '+attribute[parseInt(v.attitude)-1]+'' + '
' + '
' + '
' + ' '+v.user+'' + ' '; $.each(plat_list,function(key,val){ comments_html += ''; }); comments_html+= '' + ' ' + user_rating_star + ' ' + ' '+get_rating_str(v.rating)+'' + '
' + '
' +v.content+ '
' + '
' + ' 发表于' +getDate(v.created_at,'-',true,true,true,true)+ ' \n' + ' ('+v.votes+')' + ' 回复('+v.replies+')' + ' ' + '
' + '
' + '
\n' + ' \n' + '
\n' + ' \n' + '
\n' + '
'+ '
'; }); if(total_comment > 3){ comments_html += ''; } }else{ comments_html = '暂无相关评论'; } $("#feedback_list_zs").append(comments_html); var no = 0; $.each($(".everplay"),function(){ if($(this).attr('no') == 1){ no = $(this).attr("no"); } }); if(no == 1){ $(".user_com").html(''); $(".stars").html(''); } $.each($(".zan"),function(index,ele){ //zan $(ele).on('click',function(){ var vote_obj = $(this).find('span'); var votes = vote_obj.html(); $.ajax({ type: "post", url: "/game/comments/vote", data: { id: $(ele).attr('cid') }, dataType: 'json', success: function (data) { if (data.status == -1) { alert(data.message); return false; }else if(data.status == 2){ vote_obj.html(parseInt(votes)-1); }else if(data.status == 0){ vote_obj.html(parseInt(votes)+1); } } }); }); }); $.each($(".replay"),function(index,ele){ var is_show = false; $(ele).on('click',function(){ console.log(0) var reply_obj = $(this); var reply_html = ''; var r_num = reply_obj.attr('r_num'); clickEvent('r_status',r_status, reply_obj); if(!is_show){ var reply_id = $(ele).attr('cid'); $.ajax({ type: "get", url: "/game/comments/search", data: { reply_to: reply_id, game_id : '339', limit : 5, start : 0 }, dataType: 'json', success: function (data) { reply_html = reply_detail(data,r_num); $(reply_html).insertAfter(reply_obj.closest('dl')); $.each($("[reply_sub=btn]"),function(index,ele){ //reply $(ele).on('click', function(){ // var reply_id = $(this).attr('reply_id'); var at_uid = $(this).attr('reply_uid'); var reply_content = $(this).closest('.textarea_button').siblings('textarea').val(); $.ajax({ type : "POST", url : "/game/comments/reply", data : { reply_to: reply_id, at_uid: at_uid, game_id : '339', content: reply_content }, dataType : "json", success : function(msg, textStatus, jqXHR) { if(msg.status == 0){ window.location.reload(); }else{ alert(msg.message || '请求错误'); } } }); }); }) $.each($(".replay"),function(index,ele){ $(ele).on('click',function(){ clickEvent('r_r_status',r_r_status, $(this)); }); }); $.each($(".zan"),function(index,ele){ //zan $(ele).on('click',function(){ var vote_obj = $(this).find('span'); var votes = vote_obj.html(); $.ajax({ type: "post", url: "/game/comments/vote", data: { id: $(ele).attr('cid') }, dataType: 'json', success: function (data) { if (data.status == -1) { alert(data.message); return false; }else if(data.status == 2){ vote_obj.html(parseInt(votes)-1); }else if(data.status == 0){ vote_obj.html(parseInt(votes)+1); } } }); }); }); is_show = true; } }); }else{ $("[data-replay=true]").remove(); is_show = false; } }); }); }); //comments $(".btn_send").on('click',function () { var attribute = 0; var no = 0; $.each($(".everplay"),function(){ if($(this).attr('class') == 'everplay cur'){ attribute = $(this).attr("id"); no = $(this).attr("no"); } }); var star_score = $(".star_score").attr('data-stars'); var sel_plat = []; if(star_score == 0 && no != 1){ alert('亲,评个分吧'); return false; }else{ star_score = star_score * 2 } $.each($(".choose_plat span"),function(){ if($(this).attr('class')){ sel_plat.push($(this).html()); } }); if(sel_plat.length == 0){ alert('平台是必选的哦'); return false; } var com_content = $("#com_content").val(); if(com_content.length < 10 || com_content.length > 500){ alert('点评字数请限制在10-500内'); return false; } $.ajax({ type : "POST", url : "/game/comments/save", dataType : "json", data : { "attitude" : attribute, "platforms" : sel_plat, "rating" : star_score, "content" : com_content, "game_id" : '339' }, success : function(data){ if(data.status == 0){ $("#game_comment").hide(); window.location.reload(); // _this.renderMyReview(myReview = data.data); }else{ alert(data.message) } }, error : function(XMLHttpRequest,textStatus){ console.log(XMLHttpRequest); } }); }); }); function reply_detail(data,r_num){ var reply_html = '
'; if(data.status == 0){ var total = data.data.total; var reply_list = data.data.entries; if(total > 0){ $.each(reply_list,function(k,v){ var attitude = parseInt(v.attitude); attitude = attitude > 0 ? attitude-1 : attitude; var plats = v.platforms; var plat_list = plats.split(','); var user_rating = Math.ceil(v.rating / 2); var user_rating_star = ''; for(i=1;i<6;i++){ if(i*2 <= v.rating){ user_rating_star += ''; }else{ user_rating_star += ''; } } reply_html += '
\n' + '
\n' + ' '+v.user+'\n' + ' '+attribute[attitude]+'\n' + '
\n' + '
\n' + '
\n' + ' '+v.user+'\n' + '
\n' + '
\n' +v.content+ '
\n' + '
\n' + ' 发表于'+getDate(v.created_at,'-',true,true,true,true)+ ' \n' + ' ('+v.votes+')' + ' 回复('+v.replies+')' + ' \n' + '
\n' + '
\n' + '
\n' + ' \n' + '
\n' + ' \n' + '
\n' + '
\n' + '
\n'; }); } } return reply_html; }
用户评论我来说两句

游戏评测

$(function(){ var html = ''; $.getJSON('/game/articles/search?game_id=339&category=review&start=0&limit=1',function (response) { if(response.status == 0 && response.data.total > 0){ var game_data = response.data.entries[0]; var html = '
' + ' '+game_data.title+'' + '
' + '
' + '

'+game_data.title+'

' + '

'+game_data.summary+'

' + '
' + ' 作者:' +game_data.author+ '
' + '
'; }else{ html = '暂无相关游戏评测'; } $("#game_review").html(html); }); var strategy = ''; var game_id = '339'; $.getJSON('/game/articles/search?game_id=339&category=strategy&start=0&limit=10',function(resp){ if(resp.status == 0 && resp.data.total > 0){ $("#view-all-strategy").append('更多>>'); var game_strategy = resp.data.entries; $.each(game_strategy,function(k,v){ strategy += '
  • ·'+v.title+'
  • '; }); }else{ strategy = '暂无最新攻略信息'; } $("#zs-strategy").html(strategy); }); var game_news_html = ''; $.getJSON('/game/articles/search?game_id=339&category=all&start=0&limit=5',function(new_resp){ if(new_resp.status == 0 && new_resp.data.total){ var game_news = new_resp.data.entries; $.each(game_news,function(k,v){ game_news_html += '
    ' + '
    ' + ' '+v.title+'' + '
    ' + '
    ' + '

    '+v.title+'

    ' + '

    '+v.summary+'

    ' + '
    ' + ' 作者:'+v.author+''+getDate(v.show_time,'/',true,true,true,true)+'' + '
    ' + '
    ' + '
    '; }); game_news_html += '
    ' + ' +更多新闻' + '
    '; }else{ game_news_html = '暂无最新动态信息'; } $("#game_news").append(game_news_html); }); });

    最新攻略

    最新动态

    基本信息卡:

    游戏名称:
    暴雨:重制版
    原  名:
    Heavy Rain: Remaster
    游戏类型:
    冒险(AVG)
    语  言:
    日语  英语
    开 发 商:
    Quantic Dream

    发售时间表

    美版 日版
    游戏名称:
    暴雨:重制版
    发售时间:
    2016-03-01
    发售平台:
    语  言:
    英语
    游戏名称:
    暴雨:重制版
    发售时间:
    2016-06-01
    发售平台:
    语  言:
    日语

    关注我们

    关注官方微博
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    A9VG APP
    $(function () { $('.rulebox .ruleblock h3 .more').on('click', function () { if ($(this).hasClass('icon_arrow_up')) { $(this).removeClass('icon_arrow_up').addClass('icon_arrow_down'); $(this).closest('.ruleblock').find('.rulegap').css('height', '64px'); } else { $(this).removeClass('icon_arrow_down').addClass('icon_arrow_up'); $(this).closest('.ruleblock').find('.rulegap').css('height', 'auto'); } }); }); $('#game_search .search').on('click',function(){ var s_q = $('#game_search input[type=text]').val().trim(); if(s_q == ''){ alert('请输入搜索内容'); }else{ location.href = '/game/search?q='+s_q; } }); $('#game_search input[type=text]').on('keydown',function(e){ if(e.keyCode == 13){ $('#game_search .search').click(); } }); function getUser(name){ var cookie = document.cookie; var user = {uid:0,nickname:''}; if (cookie.length > 0) { var arr = cookie.match(new RegExp('(^| )' + name + '=([^;]*)(;|$)')); var matches= ''; if(arr != null){ var auth = unescape(decodeURI(arr[2])); if(auth != null){ matches = auth.match(/^(\d+)(.+)$/); user.uid = matches[1]; user.nickname = matches[2]; } } } return user; } function is_login(){ var user = getUser('a9vg_user'); if(user.uid <= 0){ alert('请先登录'); return false; }else{ return user; } } $(function () { //game detail var everplay = $('#star_box .everplay'); var icon_star = $('#star_box .stars .icon_star'); var star_score = $('#star_box .stars .star_score'); var pop_everplay = $('#game_comment .pop_cnt .star_box .everplay'); var pop_icon_star = $('#game_comment .pop_cnt .star_box .stars .icon_star'); var pop_star_score = $('#game_comment .pop_cnt .star_box .stars .star_score'); // button everplay.on('click', function () { var user = is_login(); if(user){ var index = everplay.index(this); $(this).addClass('cur').siblings('.everplay').removeClass('cur'); pop_everplay.eq(index).addClass('cur').siblings('.everplay').removeClass('cur'); $('#game_comment').show(); } }); // star hover icon_star.hover(function () { icon_star.removeClass('staron'); $(this).prevAll('.icon_star').andSelf().addClass('staron'); star_score.html($(this).attr('data-msg')); }, function () { switch (parseInt(star_score.attr('data-stars'))) { case 0: icon_star.removeClass('staron'); break; case 1: icon_star.eq(0).mouseover(); break; case 2: icon_star.eq(1).mouseover(); break; case 3: icon_star.eq(2).mouseover(); break; case 4: icon_star.eq(3).mouseover(); break; case 5: icon_star.eq(4).mouseover(); break; } star_score.html(star_score.attr('data-msg')); }); // stat click icon_star.on('click', function () { var user = is_login(); if(user){ var index = icon_star.index(this); star_score.attr('data-msg', $(this).attr('data-msg')); star_score.attr('data-stars', index + 1); pop_star_score.attr('data-msg', $(this).attr('data-msg')); pop_star_score.attr('data-stars', index + 1); pop_icon_star.eq(index).mouseover(); $('#game_comment').show(); } }); // pop button pop_everplay.on('click', function () { var index = pop_everplay.index(this); $(this).addClass('cur').siblings('.everplay').removeClass('cur'); everplay.eq(index).addClass('cur').siblings('.everplay').removeClass('cur'); }); // pop star hover pop_icon_star.hover(function () { pop_icon_star.removeClass('staron'); $(this).prevAll('.icon_star').andSelf().addClass('staron'); pop_star_score.html($(this).attr('data-msg')); }, function () { switch (parseInt(pop_star_score.attr('data-stars'))) { case 0: pop_icon_star.removeClass('staron'); break; case 1: pop_icon_star.eq(0).mouseover(); break; case 2: pop_icon_star.eq(1).mouseover(); break; case 3: pop_icon_star.eq(2).mouseover(); break; case 4: pop_icon_star.eq(3).mouseover(); break; case 5: pop_icon_star.eq(4).mouseover(); break; } pop_star_score.html(pop_star_score.attr('data-msg')); }); // pop star click pop_icon_star.on('click', function () { var index = pop_icon_star.index(this); pop_star_score.attr('data-msg', $(this).attr('data-msg')); pop_star_score.attr('data-stars', index + 1); star_score.attr('data-msg', $(this).attr('data-msg')); star_score.attr('data-stars', index + 1); icon_star.eq(index).mouseover(); }); // my plat $('#game_comment .pop_cnt .platform .choose_plat span').on('click', function () { $(this).toggleClass('cur'); }); // num of comment words $('#game_comment .pop_cnt .comment textarea').on('keyup', function () { $('#textareaCurNum').html($(this).val().length); }); // close $('#game_comment .pop_title .pop_close').on('click', function () { $('#game_comment').hide(); }); // 我来说两句 $('.comment_list h5 span').on('click',function(){ var user = is_login(); if(user){ $('#game_comment').show(); } }); // 发售时间表 $('#sale_table .tabtitle span').on("mouseover",function(){ $(this).addClass('cur').siblings().removeClass('cur'); $('#sale_table .tabblock').eq($(this).index()).show().siblings('.tabblock').hide(); }); }); function get_rating_str(rating){ var str = '糟糕透顶'; if(rating > 2 && rating <= 4){ str = '浪费时间'; }else if(rating > 4 && rating <= 6){ str = '中规中矩'; }else if(rating > 6 && rating <= 8){ str = '上品推荐'; }else if(rating > 8 && rating <= 10){ str = '必买神作'; } return str; } function getDate(sjc, flag, year, month, date,show_time) { var intSjc = parseInt(sjc); var time = new Date(); time.setTime(intSjc*1000); var y = time.getFullYear(); var m = time.getMonth()+1; var d = time.getDate(); var h = time.getHours(); var mm = time.getMinutes(); var s = time.getSeconds(); if(show_time){ return y + flag + add0(m) + flag + add0(d) + ' '+h+':'+mm; }else{ if(year && month && date){ return y + flag + add0(m) + flag + add0(d); }else if(month && date){ return add0(m) + flag + add0(d); }else if(date){ return add0(d); } } } function add0(m){return m<10?'0'+m:m }; var app_key = "sir5iofxrcce8f6j"; (function () { var jssdk = document.createElement('script'); jssdk.type = 'text/javascript'; jssdk.src = '/assets/js/JSSDK-1.3.min.js'; var sArr = document.getElementsByTagName('script'); var s = document.getElementsByTagName('script')[sArr.length - 1]; s.parentNode.insertBefore(jssdk, s); })();